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Setup Guides / iRacing / Ray Formula 1600 @ Tsukuba Circuit - 2k Full

Ray Formula 1600

Tsukuba Circuit - 2k Full · iRacing · Updated Oct 7, 2026
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// Hot Lap · Dry

TYRES

  • Slick, Front 110 PSI, Rear 105 PSI, no tyre blankets (cold set, car has no heaters)

ELECTRONICS

  • TC: N/A (no TC on car), ABS: N/A (no ABS - car note confirms), Engine Braking Map: 4 (aggressive, aids rotation on trail-brake), Brake Bias: 54.0% front

SUSPENSION

  • // FRONT
  • Ride Height: 30 mm
  • Wheel Rate FL / FR: 28000 N/m / 28000 N/m
  • ARB: 1200 N/m
  • Brake Torque Multiplier: 100%
  • Brake Bias: 54.0%
  • // REAR
  • Ride Height: 35 mm
  • Wheel Rate RL / RR: 24000 N/m / 24000 N/m
  • ARB: 900 N/m
  • Diff Preload: 30 Nm
  • Diff Coast: 0.6
  • Diff Power: 0.4

DAMPERS

Slow BumpSlow ReboundFast BumpFast Rebound
FL3200 Nsm4800 Nsm1600 Nsm2400 Nsm
FR3200 Nsm4800 Nsm1600 Nsm2400 Nsm
RL2800 Nsm4200 Nsm1400 Nsm2100 Nsm
RR2800 Nsm4200 Nsm1400 Nsm2100 Nsm

AERO

  • Front Wing: 8 (max attack angle), Rear Wing: 9 (max downforce — Tsukuba is tight and twisty, low-speed grip trumps straight-line speed), Downforce Level: Maximum available, Brake Ducts: N/A on this car

KEY SETUP NOTE

  • Tsukuba's tight hairpins (Turn 1, Turn 3, Final Corner) demand maximum low-speed rotation — run softer coast diff (0.6) and slightly higher rear ride height split to encourage the rear to rotate on trail-braking; with a formula car's low mass and high downforce, sacrificing a bit of top-speed aero efficiency for max wing angle pays off lap time here since there's no long straight to exploit a low-drag setup.

TRACK GUIDE

  • Turn 1 (hairpin after start/finish): brake extremely late, trail-brake deep and rotate the car on entry — exit traction onto the back straight is the biggest lap time gain of the lap
  • Turn 3 (tight right-hander): use full kerb on exit, get back to throttle progressively — the diff power setting (0.4) prevents snap oversteer here
  • Esses (mid-sector): carry momentum, minimize steering corrections — this is a rhythm section, smoothness beats aggression
  • Final hairpin: this is the most critical corner for overall lap time — a clean, late apex sets up maximum speed onto the front straight; any mistake here costs 2-3 tenths minimum
  • Kerb usage: Tsukuba's kerbs are aggressive — use them only at Turn 1 exit and Esses, avoid unsettling the car elsewhere given the stiff springs needed for aero platform stability

THEORETICAL BEST LAP

  • 0:49.800 — estimated optimal based on combined best sector times, dry track, soft tyres at peak grip window

REAL WORLD RECORD

  • No official record (Ray FF1600
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